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The Unwelcomed

Updated: Mar 9, 2020





















































About This Game You've spent the day lounging about your apartment, contemplating what else to watch on TV. As you gaze around the room, you remember that there was an official looking letter that came in the mail - perhaps you should open it and see what it is... The Unwelcomed is an escape the room (EtR) type game created for VR and was inspired by such classics as Crimson Room. The Unwelcomed starts by inviting you to come to your late uncle's mansion to claim it as your own. Once you arrive, however, it's going to be hard to leave...What you need to know about this release:For Keyboard and Mouse users, the Keyboard binds are as follows:E – Use/Interact: Any object that can open, such as doors, drawers, or lids are openable by targeting them with the crosshairs and pressing this button. Additionally, some objects require another object to work, such as grabbing the keys from the hanger and 'using' them while in contact with the door handle in the apartment.Right Click – Pick Up Object: Any object that can be picked up, target with the crosshairs and hold the right click button to grab it.Left Click – Fire Gun (If Found): After finding the gun, you can shoot pellets at things.Mouse Wheel +/- While holding an object, scroll the mouse wheel to move it closer or further away from the player.Alt – Rotate object with mouse: While holding an object, hold ALT and move the mouse to rotate the object in space in front of you in order to inspect itF – Flashlight Toggle (If Found): Once you have picked up a flashlight in a room, it will be available to you. You can turn it on/off by pressing this key.L.Shift - Crouch Toggle: You can crouch to reach lower spaces by pressing and holding Left Shift.M – Open/Close Menu: This allows you to change game settings like volume and reset the room. a09c17d780 Title: The UnwelcomedGenre: Casual, Indie, SimulationDeveloper:The Unwelcomed Studios, Isolation IncPublisher:The Unwelcomed StudiosRelease Date: 30 Jan, 2018 The Unwelcomed The game is really glitchy, the controls are annoying, and the movements makes me sick. I normally don't get sick from VR. I can play a good VR game for a solid four hours before needing a break; however, I got greatly sick within the first half hour of this game. I think it may have something to do with the slow turning. As a result, this game makes me mentally annoyed and physically sick. It'a a good concept, but needs to be greatly polished.. 2 Minute Video Review → https://youtu.be/KSXm_RkovQQIf you've seen my previous video reviews, then you’ve probably noticed that I don’t review horror titles. And that’s because I’m no good with jump scares, especially anticipating jump scares. VR is just too immersive and real for me, that’s why I love it so much. But I do enjoy atmospheric experiences, it’s the threat of something jumping at me that I dislike. So when I got the opportunity to review The Unwelcomed, I asked the developer and they assured me there are no jump scares, so I gave it a shot. And I’m happy to report that this is just what I’ve been looking for.It’s an escape room game with a spooky atmosphere but nothing jumps at you and there are no creatures to surprise you. There is spooky imagery like random mannequin-like body parts, flashlight lighting, and audible voices, but that’s the extent of it.There’s one nice touch that I really appreciate: There are spiders in the game, but there’s a setting to disable the spiders. I’m delighted to see that option, and I hope more developers follow suit.The gameplay is substantial, in the mansion there are currently seven rooms total. And after about 4 hours of playing I’ve beaten 4 of the rooms, so for the current price of $15 I’d say you get lots of playing for the value.For me this is a fresh and welcome atmospheric experience that I’ve been wanting to see for a long time. If you like escape rooms then I highly recommend it.. My very first Review. I had to write one because I loved this game.This is what a VR game should be! I was nervous at first because I don't play horror games or anything with jump scares in VR, it's too much for my aging heart. This has neither, even though I was a bit nervous at times because of the atmosphere or music. I assure you, nothing will jump out, nothing will be behind you or be there unexpectedly. The puzzles stumped me quite a few times, but eventually you figure them out. I needed help about 3 times as it wasn't clear enough to figure out on my own. (I'm going to blame that on player error...lol) Please add more rooms! Another floor! I’ll keep coming back, I promise!Make more games like this one and keep the horror at this level for us scaredy-cats.. I purchased this game back in Early access, and had a review up for it. Most Of my complaints have been addressed. So starting over!The Good: +Good visuals and atmosphere, I often find myself so caught up in the puzzles I will legitimately forget that the objects I see aren't real. Found myself many times trying to steady myself against a desk or wall to almost catastrophic results.+Good sound design.+A good options menu that gives many choices on how to interact and move through the game.+Wonderful puzzles.The Bad:-Still have terrible hand models, though they did finally add grabbing motions to them. -Still some bugs that can break a room, such as strange collision boxes, or needed items falling through other items.Overall, if you are a fan of escape room games in VR Grab this, it's well worth the money, as It has a variety of room types!. Just to be fair. Great fun game if you know what you are doing. Otherwise, very frustrating if you don't know crap doodle. Such as I. If you like search, find, escape and puzzle games then this is probably what you want. The graphics are good as they should be for furniture assets. Not sure if it is worth $15 though. I paid a lesser price from the Autumn sale but kind of wished I passed on it as I can't solve these kinds of game nor have the patience to. I'll have a video below of game play which is only partial becuase I simply did not have the time to finish but it should show enough to give you a proper perspective of what the game has to offer. Video coming soon:https://youtu.be/ij5Go42xmUA. I played the kb/m version, and it doesn't seem like it was designed for that at all. The game is incredibly buggy with weird physics. Sometimes key elements of a puzzle just wouldn't work, or a key object would clip through a wall and be lost, forcing you to restart. Speaking of restarts, the game features absolutely no save system at all, so you just track your progress by memory/steam achievements. This means that if you have to leave in the middle of a puzzle, you're going to have to start it all over again when you come back. It also means, possibly more importantly, that the game doesn't really reward your progress in any way - there isn't any mystery reveal or even little animation at the end. When you finish the last puzzle, you get your last steam achievement and alt+f4 out (because there doesn't seem to be any sort of menu).It's a shame because the puzzle designs and atmosphere are pretty good. I also feel like if it all worked properly there's almost enough here to justify this price tag. Maybe it's better in VR.. What a frustrating game! When you drop something small on the floor, like a key or a small tool, that's it!! I spent most of my time trying to pick stuff up off the floor that I either dropped or knocked on to it. Yes you can adjust floor height up/down/normal but that mechanic seems to make no difference. It's near impossible to pick small objects up if you drop them, it's like trying to pick something up off the floor with a pair of space gloves on. I even went to the trouble of re-mapping my room thinking it was my set-up but it wasn't, it is definately the game mechanics, and until the developers fix this issue I have to vote it down.. There were a couple things I liked about The Unwelcomed. Graphics were good, not the best, some items seemed dull, but none the less, still pretty good. Lighting was awesome. Despite it not being a horror game I still got a horror vive in the beginning which I loved. Gave it a sense of mystery and suspense.Best part that this game has going for it is it's challenge.. a little too much even... I unfortunately (*POSSIBLE SPOILER*) could not figure out the math equation at the end with the two pieces of paper and I couldn't figure out what to do with the X's and O's (*END SPOILER), and I couldn't find any help online.The one negative I have about everything is the darn controls. They were incredibly frustrating. I think to press and hold the grip buttons to pick up items was a bad call. It's uncomfortable, unnatural feeling, and just made grabbing items a chore at times. Would like to see an option to change this if possible.. Pros:-Currently 3 rooms, looks like there is room for more too-There seems to be a story in development-Creepy atmosphere adds to the immersion-Devs seem to be pretty active with updates & on the discussion boardCons:-voice acting isn't very good-there are are number of "bad" puzzles which takes the fun out of the game and replaces it with frustration-on the topic of puzzles, a lot of the time in this game is spent hunting for hidden items, which may appeal more to crowds who enjoy treasure hunts (while disappointing those who enjoy solving puzzles)-door/drawers are operated by the trigger, instead of using the motion controllers to pull/push them open which breaks the immersionI've played a number of other room escape games on the vive, and I am of the opinion that this game is the least polished out of the ones that I have played. But hey, it's early access, I may yet change my review as it progresses :). Would not recommend. When a game is $15.00, you expect a decent game right? Well not for The Unwelcomed. The controls are wacky and the game is just really buggy. If you were to reach for something across a table it will just push you back like a school bully in a hallway. if you accidentally go through a wall or cabinet the screen goes black with a rare chance of coming back. I tried to set a crowbar on a table and it just bounces off like it landed on a trampoline. It has a "decent" story but the overall gameplay is in need of major work.

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